Decided I would make a better post on this game depicting it in a better light. Races Human Daevi Archetype and Discipline Descriptions Warrior The Warrior archetype consists of three classes: Blood Warrior, Adept, and Wrathguard. While the primary attribute is determined by the specific class, body is the secondary attribute for all Warriors, meaning that a lot of Warrior archetype skills use the physique state. Also, the majority of Warrior skills are melee-based, although they do have a few ranged skills. These skills may be learned by the other two archetypes (Spellcasters and Rogues) at level 50. Adept Practitioners of martial combat, Adepts are gifted with a variety of powerful methods of sight. Their special vision is very useful under the proper circumstances. They make excellent leaders and are often found commanding forces in battle. The Adept has few armed skills. Most of the offensive skills of the Adept are unarmed fighting skills. The Adept will be able to disarm, slow and silence opponents as well as keep people alive by healing, making him quite a tactical class to play. Blood Warrior The Blood Warrior is considered the ultimate ‘tank’. Blood Warriors have superior defensive abilities than the other two warrior classes, at the cost of some offensive power. The Blood Warrior has many personal buffs, most of these are personal buffs focusing on damage mitigation. Blood Warriors are able to create a link between themselves and either a friend or a foe. If the link is made with an ally, the Blood Warrior will act as a bodyguard for that specific character. If the link is made with a foe the Blood Warrior can redirect incoming damage to an enemy. Taking damage is the primary source for the offensive abilities of the Blood Warrior. As the Blood Warrior grows in power he will be able to make additional links to friends and foes, thus increasing his defensive or offensive abilities. The Blood Warrior receives many combat skills that focus on establishing blood links and using them effectively Wrathguard The Wrathguard is an adherent to the ways of the ancestors and as such a Wrathguard has the ability to use their knowledge of the past to channel the spirits of warriors long-fallen. They are unrivaled in their skill in arms due to their inheritance of the knowledge possessed by the ancestral spirits they command. Wrathguards allow ancestral spirits to posses them in order to unleash their unique fighting abilities. Certain spirits grant buffs to the entire group while active or cause havoc when a Wrathguard transfers the spirit possession to enemies. Spellcaster The Spellcaster archetype consists of three classes: Rune Mage, Ancestral Mage, and Void Seer. While the primary attribute is determined by the specific class, mind is the secondary attribute for all Spellcasters, meaning that a lot of Spellcaster archetype skills use the morale state. These skills may be learned by the other two archetypes (Warriors and Rogues) at level 50. Ancestral Mage Commanding spirits from the past, the Ancestral Mage is a dangerous force to be reckoned with. While the Ancestral Mage does not have much personal power, they are capable of significantly enhancing their summoned spirit pets as well as their companions. Rune Mage Rune Mages are arcane savants possessing powerful destructive magic. They are also unique in their ability to create runes that enhance the power of themselves and others. A Rune Mage can be an imposing enemy due to their offensive power, as well as an invaluable ally on account of their rune mastery. The Rune Mage receives many skills that focus on wielding destructive magic. They also have a large arsenal of skills that allow them to create Area of Effect (AoE) spells by drawing runes on the ground and manipulating them. Rune Mages are most often found in the midst of a fight adding fuel to the heat of battle. Void Seer Through their devotion to the Oracle, these mages are gifted with powerful magical abilities that counteract the spells of others. The Void Seer is quite adept at mending the wounds all too often suffered within the scattered Shards, as well as providing magical reinforcement to their allies. They can severely weaken the magic of enemies, and as such are often found in the company of many friends. The Void Seer has very few offensive skills. Almost all of the skills and spells are defensive and used to enhance the abilities of party members. The only offensive skills a Void Seer has are his anti-magic skills but even most of these types of skills are about prevention rather then damage. Rogue The Rogue archetype consists of three classes: Skinshifter, Death Hand, and Trickster. While the primary attribute is determined by the specific class, focus is the secondary attribute for all Rogues, meaning that a lot of Rogue archetype skills use the concentration state. These skills may be learned by the other two archetypes (Warriors and Spellcasters) at level 50. Death Hand Poisons form the backbone of a Death Hand's arsenal. Death Hands have a powerful array of skills which involve their knowledge of poisons, and they are particularly adept at facing a large number of foes. For this reason, they are most often found lending their support to a group of their allies. By consuming different potions the Death Hand can use his body to develop a lethal fighting style that can deal a lot of damage with an added damage over time (DoT) component to one or more targets. Skinshifter These rogues are masters of changing their shape. The Skinshifter makes for an efficient and deadly assassin, and possesses a variety of melee as well as ranged combat skills. They are also considered the most adept practitioners of the art of stealth. Trickster A stealthy and nimble combatant, the Trickster makes use of illusions and sleight of hand in order to gain the upper hand. They can also create small devices which enhance their abilities and can be used to confuse and injure opponents. They are also renowned for their speed. The Trickster skills focus on evasion. Nothing in the game will be harder to hit then a fully developed Trickster. His speed makes up for the little damage he can do.