Discussion in 'Public General Chat' started by TheBerch, Sep 15, 2008.
wow that looks cool....to bad my comp almost had a heart attack loading the pic much less running the game lol
So awesome... I was wondering when the tyranids were going to make an appearance
Why do they look so overpowered?
Believe me kav tyranids are not. Their strengths are in the fear they cause on the battlefield, and their sheer weight in numbers. The way the tyranids fight is as follows...
If they lose 20 men to kill one of their enemies, then they are doing well.
Zerg tastic!! I love the new engine. The grit is nicely done. I will defiantly be getting this game.
Wait...I thought DoW was an FPS!?!? Now I can't wait to get this game!
No No Dawn of War is definitely an RTS, similar to that of Star-Craft and such.
How they described this DoW is going to be so much better to the original. Rather than just chucking out SM your going to be recruiting them one by one as you move from each mission. Each marine is going to be unique and can be fitted with all sorts of different equipment.
Same also goes for the other races. But really the best part for me is that many of the missions can be played online in co-op mode. So Someone can get a team of assault marines ready to jump into battle while the other player can fit out a squad of rangers to strike from a distance.
Its promising alot, lets hope it lives up to it.
We need a more active starcraft ... er... i mean RTS division.