Xen of Onslaught
Just letting you all know we will be holding both meetings at the same time to expedite the process since we do not yet have a community director. Of which if you are interested send me a message!
April 26th @ 7PM EST
We will be talking about upcoming games that may spark some interest and see if we have any organizers wanting to take the lead and get the division setup for an upcoming game.
Recruitment is now open for Star Citizen. With only 3000 alpha spots remaining, now is the time to purchase a pledge ship and join us. With the dog fighting module launching in a couple of weeks, XoO will be focused on establishing leader board supremacy and seeking out other top pilots to join us when the persistent universe is launched.
See you in the 'verse!
Xen of Onslaught's new website was launched on March 30th and is full of new features, different ways to do things and some small fixes for the backend. Another huge bonus to switching is that the base we use is a lot faster and uses newer and more effective technology than our old website (HTML5 and Ajax). We will be including a guide on how to use the features along with useful "how-to" guides for things like streaming on the FAQ page.
If you do happen to run across any problems, create a thread here, please include as much information as you can such as how we can recreate the problem, any error text or prompts.
Currently implemented new features:
PMs are now "conversations"
-You can now reply all!!! (more on this later)
We plan to have a list of talented members who will be available to help with certain projects. The list will be posted in the forums so that you can find the right person for the right job. This will help divisions flesh out promotional material, allow members to request signatures and/or avatars, get twitch streams up and running, etc. As such we are looking for individuals interested in helping the community to join the Task Force. If you are interested please message me.
Task Force is also the fastest way of moving up in XoO to the various positions we offer.
Last Saturday the XoO PS2 division participated in the Community Clash event between Waterson and Matherson servers. While originally decided to be a Waterson victory it was later overturned due to Matherson running galaxies into the Waterson server disrupting the supposed sudden death match. Everyone had a great time and we look forward to engaging in more fun battles along the road. All we can say is that the XoO group in the event did stunningly well to the effect that we captured our objectives then proceeded to push and help the rest of our participants push the Matherson crew from the objectives. It was a close match and ultimately a draw with the final decision, but we look to set the record straight with another match if given the opportunity.
Here is a blurb describing the event:
"On Saturday, March 22nd, 2014, there was an explosive war between two rival servers. It was quite literally a nail biter that had many of the steamers screaming into the Twitch chat when the final capture timer and the expiring game clock were neck and neck at 15 seconds. This time, the server scrimmage was Waterson (USE) and Mattherson (USE). It was hosted on the Planetside 2′s Test Server (PTS), on Amerish. Waterson played TR and Mattherson played VS. Both sides brought 2 platoons (96 players) to the fight...This was one of the most intense ServerSmash’s held so far, the teams seem nearly equal while they fought a constant game of tug of war…First and foremost, I want to admit that I made a mistake in my initial declaring of Waterson’s victory. As soon as I said it, I knew it was a mistake. The sudden death mode was disorganized and some players from both sides disregarded the rules and tried to smear the participants with their galaxies. That being said, the sudden death mode was pretty much worthless. The original draw still stands since neither side completed the win condition, even though Waterson was really close."